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2D animation is produced using Macromedia's popular
Flash technology. Flash can be used to create animated content for web sites or multimedia presentations; or to create cartoon style animations.
The first advance in computer graphics was in the use of CRTs. There are two approaches to 2D computer Graphics: vector and raster graphics. Vector graphics stores precise geometric data, topology and style such as: coordinate positions of points, the connections between points (to form lines or paths), and the color, thickness, and possible fill of the shapes.
 
 
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3D animation includes the animation of virtual 3D models created in high end 3D software. Any 3D model that we create can be animated - whether it's a cartoon character, an extinct animal or beating heart. Even an object which is ordinarily inanimate such as a tube of toothpaste can be animated and given character.
Animations can be created in any common digital format or transferred to beta for broadcast.

Modern-day computer graphics software goes far beyond just the simple storage of polygons in computer memory. Today's graphics are not only the product of massive collections of polygons into recognizable shapes, but they also result from techniques in shading, texturing, and rasterization.

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